

On Februrary 18th 2009 the developers stated that achievements would soon be coming to Red Orchestra through the used of Steamworks. Most maps have objectives which require being captured, once a team captures all the objectives they win the round. There are several different types of maps, infantry maps which focus on infantry combat, tank maps which focus on tank combat and combined-arms maps. There are 16 official maps ranging from farm houses to hill tops as well as 10 community made maps supported by the Red Orchestra developers which were created using the Red Orchestra SDK. Custom 8 way animation system for highly realistic player animations.Advanced player movement system featuring diving over obstacles and leaning.Distance-based sound system dynamically creates the battle ambiance.

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Fight the full range of combined arms infantry and vehicle combat in detailed environments based on real-world data, from city-centre to deeply rural settings.Engage enemy tanks at 2000 metres and more with the Simulation-level armored vehicle combat.Unique Setting – the only FPS to focus on the WWII Russian Front.Full 64 player online Multiplayer Support.Choose from 28 authentic infantry weapons.Crew 16 fully realized vehicles with highly detailed exterior and interior models.Fight intense battles on 15 authentic Eastern Front combat environments.Players can engage in close quarters combat with the bayonet on the end of their rifle or long range combat with snipers and artillery. The player is encouraged to work along side his teammates using a variety of vehicles, including half tracks and tanks, and weapons to take out the opposing team. The game is set on the Eastern Front during World War II in which the German and Russian forces are fighting bloody battles. It is developed on the Unreal Engine and won the "Best Mod" award in the "Make Something Unreal" Nvidia contest it was later released on Steam in March 2006. Red Orchestra: Ostfront 41-45 is a tactical first person shooter created by Tripwire Interactive.
